This is a listing of spells available to player characters as they gain in level. The following are abbreviations used in the list.
CMBT=Combat only spell r=Combat rounds
CAMP=Camp only spell t=Turns
T=Touch Range /lvl=Per level of caster
dia=Diameter targets=Aim at each target
rad=Radius R=Red mage spell
ALL=All characters in combat W=White mage spell
1st LEVEL Clerical Spells
Spell Name When Range Area Duration
~~~~~~~~~~ ~~~~ ~~~~~ ~~~~ ~~~~~~~~
Bless Both 6 5 dia 6r
Cure Light Wounds Both T 1
Detect Magic Both 3 1 1t
Protection from Evil Both T 1 3r/lvl
Resist Cold Both T 1 1t/lvl
2nd LEVEL Clerical Spells
Spell Name When Range Area Duration
~~~~~~~~~~ ~~~~ ~~~~~ ~~~~ ~~~~~~~~
Find Traps Camp 3 1 3t
Hold Person Cmbt 6 1-3target 4r+lvl
Resist Fire Both T 1 1t/lvl
Silence 15' Radius Cmbt 12 3dia 2r/lvl
Slow Poison Camp T 1 1HOUR/lvl
Snake Charm Cmbt 3 All 5-8r
Spiritual Hammer Cmbt 3 1 1r/lvl
3rd LEVEL Clerical Spells
Spell Name When Range Area Duration
~~~~~~~~~~ ~~~~ ~~~~~ ~~~~ ~~~~~~~~
Cure Blindness Both T 1
Cure Disease Camp T 1
Dispel Magic Cmbt 6 3x3
Prayer Both 0 3dia 1r/lvl
Remove Curse Both T 1
4th LEVEL Clerical Spells
Spell Name When Range Area Duration
~~~~~~~~~~ ~~~~ ~~~~~ ~~~~ ~~~~~~~~
Cure Serious Wounds Both T 1
Neutralize Poison Camp T 1
Protection from evil
10' RADIUS Both T 2dia 1t/lvl
Stick to Snakes Cmbt 3 1 1r/lvl
1st LEVEL Mage Spells
Type Spell Name When Range Area Duration
~~~~ ~~~~~~~~~~ ~~~~ ~~~~~ ~~~~ ~~~~~~~~
R Burning Hands Cmbt T 1
W Charm Person Cmbt 12 1
RW Detect Magic Both 0 1 2r/lvl
R Enlarge Both .5/lvl 1 1t/lvl
W Friends Camp 0 All 1r/lvl
RW Magic Missile Cmbt 6+lvl 1
W Protection from EVIL Both T 1 2r/lvl
RW Read Magic Camp 0 1 2r/lvl
RW Shield Both 0 1 5r/lvl
R Shocking Grasp Cmbt T 1
W Sleep Cmbt 3+lvl 1-16 5r/lvl
2nd LEVEL Mage Spells
Type Spell Name When Range Area Duration
~~~~ ~~~~~~~~~~ ~~~~ ~~~~~ ~~~~ ~~~~~~~~
RW Detect Invisibility Both lvl All 5r/lvl
R Invisibility Both T 1
R Knock Camp 6 lvl
R Mirror Image Both 0 1 2r/lvl
W Ray of Enfeeblement Cmbt 1+25/lvl 1 1r/lvl
RW Stinking Cloud Cmbt 3 2x2 1r/lvl
R Strength Camp T 1 6t/lvl
3rd LEVEL Mage Spells
Type Spell Name When Range Area Duration
~~~~ ~~~~~~~~~~ ~~~~ ~~~~~ ~~~~ ~~~~~~~~
R Blink Both 0 1 1r/lvl
W Dispel Magic Cmbt 12 3x3
RW Fireball Cmbt 10+lvl 2rad
R Haste Both 6 5dia 3r/lvl
W Hold Person Cmbt 12 1-4 2r/lvl
R Invisibility 10'Radius Both T 2dia
RW Lightening Bolt Cmbt 4+1/lvl
W Protection from evil
10' RADIUS Both T 2dia 2r/lvl
W Protection from normal
missiles Both T 1 1t/lvl
R Slow Cmbt 9+lvl 5dia 3r+lvl
4th LEVEL Mage Spells
Type Spell Name When Range Area Duration
~~~~ ~~~~~~~~~~ ~~~~ ~~~~~ ~~~~ ~~~~~~~~
W Charm Monster Cmbt 6 1+
W Confusion Cmbt 12 2-16 2r+lvl
R Dimension Door Cmbt 0 1
R Fear Cmbt 0 6x3cone 1r/lvl
RW Fire Shield Both 0 1 2r+lvl
W Fumble Cmbt lvl 1 1r/lvl
RW Ice Storm Cmbt lvl 5dia
W MIN globe of
invulnerability Both 0 1 1r/lvl
W Remove Curse Both T 1
Remember RED ROBE mages read red scrolls and vice versa!
THE MOONS OF MAGIC:
Since the creation of thw world, three moons have gathered the powers of magic in Krynn. As the moons wax and wane, sodo the powers of magic aligned to them. Each moon has a different group of mages. Mages of the WHITE robes gain their powers from SOLINARI the white moon, Mages of the RED robe are goverend by LUNITARI the red moon. The EVIL mages of the BLACK robe are empowered by the dark moon NUITARI. The current position of the moons is displayed at the top of your computer screen and thier effects are as follows: